![]() To clear the command, simply type the alias and command name without adding a string of commands.Īmbient_level - Default value is 0.3. Each command is separated from each other by a semicolon. ![]() "X Y Z" represents the string of commands, which must be written in quotations. # represents the name of the command that the player will use, simply typing this command in the future will cause the string of commands to be performed. This means that only the player will see the new name if they use this command.Īlias # "X Y Z" - Shortens a string of commands into a single alias command. Players should use the name function as using this variable directly can result in the new name not being recognized by the server until a refresh (such as a map change or a reconnection). _cl_name - Cvar (console variable) used by server when signing into a multiplayer game. This means that only the player will see the new colors if they use this command. Players should use the color function as using this variable directly can result in the new colors not being recognized by the server until a refresh (such as a map change or a reconnection). _cl_color - Cvar (console variable) used by server when signing into a multiplayer game. +use and -use - Completely useless in the vanilla game, deprecated use function from the days of Doom. +strafe and -strafe - When strafe is active left and right function as +moveleft and +moveright strafing in that direction. ![]() Doesn't do anything if Always Run is set to On. +speed and -speed - When speed is active the player is running. In Multiplayer mode the current frags are shown on the full screen. +showscores and -showscores - When showscores is active in Single Player mode the current level stats are shown on the status bar. +right and -right - When right is active the player is turning right. +moveup and -moveup - When moveup is active the player is swimming up in a liquid. +moveright and -moveright - When moveright is active the player is strafing right. +moveleft and -moveleft - When moveleft is active the player is strafing left. +movedown and -movedown - When movedown is active the player is swimming down in a liquid. +mlook and -mlook - When mlook is active moving the mouse forwards and backwards performs a +lookup and -lookup - When lookup is active the player's view is moving up. +lookdown and -lookdown - When lookdown is active the player's view is moving down. +left and -left - When left is active the player is turning left. +klook and -klook - When klook is active forward and back become lookup and lookdown. +jump and -jump - When jump is active the player jumps. ![]() +forward and -forward - When forward is active the player is moving forward. +back and -back - When back is active the player is moving backwards. +attack and -attack - When attack is active the player is firing their current weapon. Y cuando estés en la consola del juego teclea uno de los siguientes comandos y presiona la tecla ENTER para escuchar el correspondiente track, te recomiendo probar el track 02 (si no escuchas la música es porque instalaste mal el parche y solo tienes que Reinstalar bien en el directorio del juego):Įl juego con este parche bien instalado se ve y se escucha de la siguiente forma:ĮL RESTO DE COMANDOS CON DESCRIPCIONES EN INGLES.: Presiona la tecla |°¬ para bajar la consola, (ver la imagen de abajo para saber que tecla es ) Si lo haces bien solo quedaría cerrar todo y ejecutar el juego normalmente desde el acceso directo del mismo… y ahora podrás seleccionar resoluciones hd y tendrás la música original de fondo durante tus partidas.Įl Soundtrack de Quake 1 tiene una ambientación increíble y lo puedes probar de la siguiente forma en el juego… Y presionas extract hasta completar el proceso. ❼omo se utiliza? Cuando tengas descargado el archivo “Quake Patch.exe” Simplemente lo ejecutas como administrador… en la ventana del instalador tendrás que seleccionar el directorio de instalación donde tienes instalado el quake 1 de steam…. ![]()
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